Club Penguin Journey PSA Mission 3: Case of the Missing Coins is your next assignment as a secret agent, and Rookie is in a real mess! The coins have vanished from the Gift Shop vault, and in classic Rookie fashion, he’s managed to close the door and lock himself out. Before you can solve the mystery, you’ll need to find a way back inside.
In this walkthrough, we’ll show you how to complete the mission from beginning to end, including how to find the vault combination, crack the compass code, disable the Powa Box on the roof and solve the mystery. We’ll also explain how to restore power to the Night Club and collect the optional reward, so make sure you accept G’s extra task before you finish!
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Case of the Missing Coins Walkthrough
Suit up agents and head to the Gift Shop! Click on Rookie to access your next assignment and find out what’s happened to the missing coins.
Mission Brief: Something fishy is going on at the Gift Shop! The vault is sealed, the coins have vanished and Rookie is completely out of ideas. Dig around for clues, crack the case and find out where the coins went. Good luck, agent!
Starting the Mission
Club Penguin Journey PSA Mission 3 begins in the Gift Shop. Click on Rookie and click through the dialogue to find out what’s going on. As you’d expect from this guy, he’ll shut the vault door and then realise he can’t open it again. Luckily, he has a pretty good idea where the combination might be: somewhere upstairs.
Finding the Vault Combination
Head up to the Gift Shop Office. Look for the couch and click the area underneath it to find a disk and a paperclip. Add both to your inventory, as you’ll need them both later on.
Now click on the computer and insert the disk into the slot on the left. Hit the power button, then wait for the computer to finish booting up.
Once it’s ready, click on the Combination_Number file and write down everything that appears in the text file. You’ll need the numbers and the letters next to them, so don’t skip any! After that, you can exit the computer, or stick around and explore the other files.
If you fancy a bit of fun, the Items file lists all the clothing items and prices from the March 2007 Penguin Style catalog, excluding the secret items. The Ice_Bricks file is a Breakout-style game with 10 levels. Neither is required, and beating Ice Bricks won’t earn you any extra rewards, but they’re a nice way to pass the time!
Cracking the Vault
Head back downstairs and click on the vault. This is where those letters come in. Each letter stands for a compass direction: N for North (up), E for East (right), S for South (down) and W for West (left).
Enter each number in the position that matches the letter next to it in the file, then confirm. Without the file, you’d have a 1 in 10,000 chance of guessing the code, so it’s worth taking the time to write it down! With the code entered, the vault will open and you can head inside. Talk to Rookie, and you’ll spot the coins stuck to the ceiling. Before you can get to the bottom of it, your Spy Phone will ring!
Investigating the Gift Shop Camera
Click through the Spy Phone dialogue, then make your way to the HQ, where G is waiting. Click on the Gift Shop camera, then click on the screen to watch the footage from the vault and see what happened.
After you’ve watched the footage, talk to G. Ask him if there’s anything else you should know, and he’ll open a drawer full of keys. The keys are labelled in Tic-Tac-Toe Code, which you can translate using the code guide at the bottom-right corner of your screen. The one you want is the key marked ROOFTOP, which is in the top left of the drawer. Click on it to add it to your inventory.
Heading to the Rooftop
Return to the Gift Shop and go up to the Gift Shop Office. Use the key you just grabbed on the door marked “To Roof” to head outside. Up here, you’ll find a giant magnet, which explains how the coins ended up on the ceiling!
Before you do anything else, look for the tuft of white fur hanging out of the vent and pick it up. You’ll need to show it to G later. Next, open your Spy Phone, take out the wrench from the Tools button and use it on the Powa Box to loosen the bolts.
Now click on the Powa Box and use the paperclip on the circuitry to disable it. With the power cut, the coins in the vault will come crashing down!
Reporting Back to G
Head back downstairs to chat with Rookie, then return to the HQ to report to G. Tell him about the magnet, then give him the white fur you found on the roof. G will ask you to take on one more small task. This task is required if you want the optional reward, so make sure you accept it! If you turn it down, the mission will end and you’ll only receive the standard reward.
Optional Reward: Restoring Power to the Night Club
If you accepted G’s task, you’ll need to get the lights back on at the Night Club. Head to the Town and click on the brown penguin standing outside. He’ll explain what’s wrong.
Head inside the Night Club, which is completely dark, so you’ll need some light. Use the Night Vision Goggles to see your way around. If you don’t have them, you can use the flashlight from the HQ instead, though it’s much more annoying to use.
Look for the speaker that leads to the Boiler Room secret entrance, then head through. In the Boiler Room, click on the Fuse Box. If you’re wearing the goggles, take them off so you can see the puzzle properly.
Your goal is to switch every circle to green. Clicking on a circle will swap its colour, along with every circle directly next to it above, below, left and right.
Pressing the same circle twice puts everything back how it was, so if you get tangled up, just undo your last move. Be patient with this one, as it can take a few attempts!
Once every circle is green, the power will come back on. Head back to the HQ and talk to G to wrap up the mission and claim your rewards.
Mission 3 Complete!
Congratulations, agent! You’ve successfully completed Club Penguin Journey PSA Mission 3: Case of the Missing Coins and solved the mystery of the vault. You’ll receive your mission reward for completing the mission, and if you restored power to the Night Club, you’ll also earn the optional Card from Dancing Penguin reward!
Missed an earlier assignment? Catch up with our Mission 1: Case of the Missing Puffles and Mission 2: G’s Secret Mission guides. Ready for your next assignment? Stay tuned for our Mission 4 guide [coming soon!] to continue your secret agent adventure!
Filed under: Club Penguin Journey, Dark Warriors, Mission Guides | Tagged: Boiler Room, Card from Dancing Penguin, Case of the Missing Coins, Gary the Gadget Guy, Gift Shop, Gift Shop vault code, Ice Bricks, Night Club fuse box puzzle, Penguin Secret Agency, Powa Box, PSA Mission 3, PSA Missions, Rookie, Spy Phone, Tic-Tac-Toe Code |




















































i already done this mission, but thanks for the help ill use it for my alt!
am i the next patrick jane?
am i agent 007
Dark warriors are nice super cool
Heh